zwischenzug (ZVI-shen-tsoog) — noun

A chess tactic in which a player, instead of playing the expected move, first interpolates another move, changing the situation to the player's advantage (such as gaining material or avoiding what would otherwise be a strong continuation for the opponent).

Tuesday, February 22, 2011

3rd Sunday Gaming Group – February: Modern Art



Yesterday was our monthly gaming session. As you can guess from the name of our group, we normally meet the third Sunday of every month. In all, we played three games of three different titles for a total of nine games: No Thanks!, Pandemic and Modern Art. I only remember who won Pandemic; the game won two of three. Pandemic is the big brother to Forbidden Island; both are designed by Matt Leacock. They are both cooperative games and share some mechanics, though they have different storylines and feel differently. (At some point I will review Pandemic, though there are lots of reviews available on the web if you are really curious now.) No Thanks! I have previously discussed. 

Since there were only four of us, we were able to try something new to us: Modern Art. Players are art dealers who buy paintings from each other through different types of auctions. Each round, or “auction season”, will see four paintings from five artists auctioned. When the fifth painting hits goes to auction, the season is over. Those paintings are then sold back to the bank for money. After four auction seasons, the game is over, and the person with the most money wins.
 
Of course, we played it wrong the first two times, missing a small rule with a big impact. In fact, there aren’t really any complicated rules in this game. (I was reading too fast.) Each player has a hand of cards with paintings and the associated type of auction on them. The first player selects a painting to sell, and everyone, including the seller, generally has a chance to buy. The next player offers a painting, and the game continues. When the fifth painting hits the table, it is discarded and the season ends. 
Photo by Chris Norwood
The key to the game is this fifth painting and the way paintings are sold back to the bank. The fifth painting counts as a sold painting, even though no player auction takes place. (Think of it as being auctioned to a foreign collector, with proceeds going to charity.) Furthermore, since there can be double auctions with two paintings, the fifth painting may hit the table with the fourth, or with the sixth. In this case, these paintings are also discarded and counted as sold even though no money has changed hands. Remember, the paintings are each from one of five artists. The top three selling artists have a corresponding value assigned to their paintings, and all the paintings are sold back at those values. Four seasons are played, and the values add up over the course of the game, making some artists very valuable.

I know, this sounds pretty boring. I might not be able to express how much fun this is. First of all, some of the auction types allow the seller to manipulate the price of the painting. Furthermore, because with the fifth painting (and perhaps the fourth and sixth paintings) no money changes hands, they become a way to swing the value of paintings before they are sold. This forces a player to make tough decisions on what he or she thinks paintings will be worth at the end of the round, based on how much they can influence which artists are sold the most, and how many of those they own. Yet, there are no guarantees that someone might frustrate your plans by the end of the round. Having only played this once, we have only scratched the surface on the strategy, and I can’t wait to play more.

How is it for casual or family gaming? While the rules are fairly simple, there is quite a bit of “think” in this game. It won’t be hard to learn or teach, but the strategy is probably too much for kids, and it isn’t a theme that will appeal to kids either. It also may not appeal to those who like a light game or like chucking buckets of dice. On the other hand, a group or family that likes a thoughtful game without having to learn page upon page of rules will find this to be an excellent game.
My cautiously given rating is:
Good Casual Gaming!
Roll on!

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